Lock n Drop Bracket Racing
A bracket racing drag race game. I contribute as lead developer for this project. I'm responsible for refactoring the whole game and adding features such as AI and Multiplayer support
VT8 Simulation
A digital panel simulator for industrial applications. This tool equips students with the skills needed to operate 20 distinct different panels, all guided by exercises
and tests designed in collaboration with a national level company. All the panels have their logic reproduced in-game, as well as their free operation
Run Febatista!
A commission for a Brazilian YouTuber, I developed a range of features for the project including Facebook integration, missions, in-app purchases,
push notifications, and account and leaderboard systems. I also improved and ported the existing code to both Android and iOS platforms
Virtualization for the Krumlov museum on Czech republic
I designed an application for use in the kiosks of a Czechoslovakian museum. The application features two immersive 360º panoramas,
a highly detailed 3D village model, and seamless integration of video content. This solution provides visitors with a dynamic and interactive experience,
offering a unique and engaging way to explore and learn about the Viking-age city found in the region.
Julia Silva
Commissioned by another Brazilian YouTuber to create their game. I was responsible for coding features such as Facebook integration, missions,
in-app purchases, push notifications, account system, leaderboard system, and rehauling the existing code. The app was available on both Android and iOS platforms.
Rona
This prototype uses Unity3D to generate a graphical interface to manage an Amazon Web Services network. Each building is the representation of a router,
each street a subnet and the islands are VPCs. I developed the algorithm that fetches information from Amazon and generates this map, from which you can control each router.
Xsette
I was commissioned to create a front end for a secure encrypted sharing application using Unity3D. My part in this project included a user-friendly account system,
a visually appealing graphic interface, and a multi-platform file system capable of retrieving files from a variety of popular operating systems including Windows, OSX,
iOS, and Android. The result is a versatile and secure platform that allows users to share their files.
Hospital
I was commissioned by the Universität zu Köln to create a medical simulator prototype.
Designed for use in both instruction and evaluation of students, this solution integrates real medical videos,
diagnostic images, and scripted dialogue to create an immersive learning experience.